MonoGdx.Scene2D.UI.ScrollPane.Clamp C# (CSharp) Method

Clamp() private method

private Clamp ( ) : void
return void
        void Clamp()
        {
            if (!IsClamped)
                return;

            ScrollX = OverscrollX ? MathHelper.Clamp(ScrollX, -OverscrollDistance, MaxX + OverscrollDistance)
                : MathHelper.Clamp(ScrollX, 0, MaxX);
            ScrollY = OverscrollY ? MathHelper.Clamp(ScrollY, -OverscrollDistance, MaxY + OverscrollDistance)
                : MathHelper.Clamp(ScrollY, 0, MaxY);
        }