Mono.Debugger.Soft.Connection.Thread_GetFrameInfo C# (CSharp) Method

Thread_GetFrameInfo() public method

public Thread_GetFrameInfo ( long id, int start_frame, int length ) : Mono.Debugger.Soft.FrameInfo[]
id long
start_frame int
length int
return Mono.Debugger.Soft.FrameInfo[]
		public FrameInfo[] Thread_GetFrameInfo (long id, int start_frame, int length) {
			var res = SendReceive (CommandSet.THREAD, (int)CmdThread.GET_FRAME_INFO, new PacketWriter ().WriteId (id).WriteInt (start_frame).WriteInt (length));
			int count = res.ReadInt ();

			var frames = new FrameInfo [count];
			for (int i = 0; i < count; ++i) {
				frames [i].id = res.ReadInt ();
				frames [i].method = res.ReadId ();
				frames [i].il_offset = res.ReadInt ();
				frames [i].flags = (StackFrameFlags)res.ReadByte ();
			}
			return frames;
		}
Connection