Mono.Debugger.Backend.Inferior.Continue C# (CSharp) Method

Continue() public method

public Continue ( ) : void
return void
        public void Continue()
        {
            check_disposed ();
            TargetState old_state = change_target_state (TargetState.Running);
            try {
                check_error (mono_debugger_server_continue (server_handle));
            } catch {
                change_target_state (old_state);
                throw;
            }
        }
Inferior