public override void WriteUndefined()
{
if (Disposed) { throw new ObjectDisposedException("BsonBinaryWriter"); }
if (State != BsonWriterState.Value)
{
ThrowInvalidState("WriteUndefined", BsonWriterState.Value);
}
_buffer.WriteByte((byte)BsonType.Undefined);
WriteNameHelper();
State = GetNextState();
}