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Microsoft
Xna
Framework
MacGamePlatform
SuspendUpdatingAndDrawing
Microsoft.Xna.Framework.MacGamePlatform.SuspendUpdatingAndDrawing C# (CSharp) Method
MacGamePlatform Class Documentation
Show file
Open project: procfxgen/MGShaderEditor
SuspendUpdatingAndDrawing()
private
method
private
SuspendUpdatingAndDrawing
( ) :
void
return
void
private void SuspendUpdatingAndDrawing() { _suspendUpdatingAndDrawingLevel++; }
MacGamePlatform
BeforeDraw
BeforeRun
BeforeUpdate
BeginScreenDeviceChange
Dispose
EndScreenDeviceChange
EnterBackground
EnterForeground
EnterFullScreen
Exit
ExitFullScreen
GetTitleBarHeight
InitializeMainWindow
MacGamePlatform
OnIsMouseVisibleChanged
Present
ResetElapsedTime
ResetWindowBounds
ResumeUpdatingAndDrawing
StartRunLoop
SuspendUpdatingAndDrawing