//执行对应的选项脚本
//index npc对话框点击选项的索引
//play 玩家对象
//szStr 客户端上传的字符串内容
public void ExecuteOptionId(byte index, PlayerObject play, String szStr = "")
{
mszStr = szStr;
if (play.GetMenuLink().ContainsKey(index))
{
ExecuteAction(play.GetMenuLink()[index], play);
}
}