ManeuverNodeSplitter.INodeSplitter.LogNode C# (CSharp) Method

LogNode() protected method

protected LogNode ( string message, ManeuverNode node ) : void
message string
node ManeuverNode
return void
        protected void LogNode(string message, ManeuverNode node)
        {
            #if DEBUG
            //Quaternion rot = node.nodeRotation;
            //Vector3 angles = rot.eulerAngles;
            Orbit orbit = node.nextPatch;
            Debug.Log(string.Format("{0} Node dv:{1} ut:{2} next per:{3} per:{4}", message, node.DeltaV.magnitude, node.UT, node.nextPatch.period, node.patch.period));
            //Debug.Log(string.Format("{0} Quat w:{1} x:{2} y:{3} z:{4}", message, rot.w, rot.x, rot.y, rot.z));
            //Debug.Log(string.Format("{0} Euler x:{1} y:{2} z:{3}", message, angles.x, angles.y, angles.z));
            Debug.Log(string.Format("{0} Orbit inc:{1} ecc:{2} sma:{3} end:{4}", message, orbit.inclination, orbit.eccentricity, orbit.semiMajorAxis, orbit.patchEndTransition));
            #endif
        }