private void Pass_Click(object sender, EventArgs e)
{
if (network)
{
checkuser.Chow = false;
checkuser.Pong = false;
checkuser.Kong = false;
checkuser.DarkKong = false;
checkuser.Win = false;
checkuser.Pass = true;
pc.chat.SendObject(checkuser);
}
else
pc.pass(checkuser.Brand);
this.Close();
}