MUDServer.CombatEntity.OnEventLeave C# (CSharp) Method

OnEventLeave() private method

private OnEventLeave ( EventType type, object evt ) : IEnumerator
type EventType
evt object
return IEnumerator
        private IEnumerator<object> OnEventLeave(EventType type, object evt)
        {
            if (!InCombat)
                return null;

            IEntity sender = Event.GetProp<IEntity>("Sender", evt);

            if (sender == _CombatTarget) {
                _CombatTarget.EndCombat();
                EndCombat();
            }

            return null;
        }