void FixScaleFactors()
{
if (Screen.width != _lastScreenWidth || Screen.height != _lastScreenHeight) {
_lastScreenWidth = Screen.width;
_lastScreenHeight = Screen.height;
VirtualToRealScaleFactor = _lastScreenHeight / (float) ScreenHeight;
foreach (var lbl in FindObjectsOfType<GuiLabel> ()) {
lbl.UpdateVisuals (GuiDirtyType.Geometry);
}
}
}