GameEntities.CutSceneManager.PlaySound C# (CSharp) Method

PlaySound() private method

private PlaySound ( string name ) : void
name string
return void
        public void PlaySound( string name )
        {
            if( string.IsNullOrEmpty( name ) )
                return;
            Sound sound = SoundWorld.Instance.SoundCreate( name, 0 );
            if( sound == null )
                return;
            SoundWorld.Instance.SoundPlay( sound, EngineApp.Instance.DefaultSoundChannelGroup, .5f );
        }