GameEntities.CutSceneManager.OnTick C# (CSharp) Method

OnTick() protected method

Overridden from Engine.EntitySystem.Entity.OnTick().
protected OnTick ( ) : void
return void
        protected override void OnTick()
        {
            base.OnTick();

            if( CutSceneEnable )
            {
                if( lastTickTime != Entities.Instance.TickTime )
                {
                    //OnUpdateOldTransform();
                    lastTickTime = Entities.Instance.TickTime;
                    oldCameraCurveTime = cameraCurveTime;
                }

                if( cameraCurve != null )
                {
                    cameraCurveTime += TickDelta;
                    if( cameraCurveTime > cameraCurve.GetCurveTimeRange().Maximum )
                        cameraCurveTime = cameraCurve.GetCurveTimeRange().Maximum;
                }
            }

            TickFade();
            TickMessage();
        }