void LoadSample( GATSampleInfo info, Dictionary< string, GATData > target, GATDataAllocationMode allocationMode )
{
if( info.IsStreamingAsset )
{
#if UNITY_EDITOR
if( Application.isPlaying == false )
{
LoadSampleFromResources( GATDataAllocationMode.Unmanaged, info, target );
return;
}
#endif
LoadSampleFromStreamingAssets( allocationMode, info, target );
}
else
{
LoadSampleFromResources( allocationMode, info, target );
}
}