FlatRedBall.Graphics.Texture.ImageData.ToTexture2D C# (CSharp) Method

ToTexture2D() public method

public ToTexture2D ( ) : Microsoft.Xna.Framework.Graphics.Texture2D
return Microsoft.Xna.Framework.Graphics.Texture2D
        public Microsoft.Xna.Framework.Graphics.Texture2D ToTexture2D()
        {
            return ToTexture2D(true, FlatRedBallServices.GraphicsDevice);
        }

Same methods

ImageData::ToTexture2D ( System.Drawing.Color pixelData, int textureWidth, int textureHeight ) : Microsoft.Xna.Framework.Graphics.Texture2D
ImageData::ToTexture2D ( System.Drawing.Color pixelData, int textureWidth, int textureHeight, bool generateMipmaps, Microsoft.DirectX.Direct3D.Device graphicsDevice ) : Microsoft.Xna.Framework.Graphics.Texture2D
ImageData::ToTexture2D ( bool generateMipmaps ) : Microsoft.Xna.Framework.Graphics.Texture2D
ImageData::ToTexture2D ( bool generateMipmaps, Microsoft.DirectX.Direct3D.Device graphicsDevice ) : Microsoft.Xna.Framework.Graphics.Texture2D
ImageData::ToTexture2D ( Microsoft.Xna.Framework.Graphics.Texture2D textureToFill ) : void