ImageData::ToTexture2D ( System.Drawing.Color pixelData, int textureWidth, int textureHeight ) : Microsoft.Xna.Framework.Graphics.Texture2D |
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ImageData::ToTexture2D ( System.Drawing.Color pixelData, int textureWidth, int textureHeight, bool generateMipmaps, Microsoft.DirectX.Direct3D.Device graphicsDevice ) : Microsoft.Xna.Framework.Graphics.Texture2D |
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ImageData::ToTexture2D ( bool generateMipmaps ) : Microsoft.Xna.Framework.Graphics.Texture2D |
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ImageData::ToTexture2D ( bool generateMipmaps, Microsoft.DirectX.Direct3D.Device graphicsDevice ) : Microsoft.Xna.Framework.Graphics.Texture2D |
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ImageData::ToTexture2D ( Microsoft.Xna.Framework.Graphics.Texture2D textureToFill ) : void |
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