FlatRedBall.AnimationEditorForms.Wireframe.Ruler.AddGuide C# (CSharp) Method

AddGuide() private method

private AddGuide ( float x, float y ) : void
x float
y float
return void
        private void AddGuide(float x, float y)
        {
            float relevantValue;
            if (this.RulerSide == Wireframe.RulerSide.Left)
            {
                relevantValue = y - mOffsetSprite.Y;
            }
            else// if (this.RulerSide == Wireframe.RulerSide.Top)
            {
                relevantValue = x - mOffsetSprite.X;
            }
            AddGuide(relevantValue);
        }

Same methods

Ruler::AddGuide ( float relevantValue ) : void