FlatRedBall.AnimationEditorForms.Wireframe.Ruler.CreateRulerLines C# (CSharp) Method

CreateRulerLines() private method

private CreateRulerLines ( ) : void
return void
        private void CreateRulerLines()
        {
            CreateRulerLine(0, 10, Color.Black);

            for (int i = 1; i < 100; i++)
            {
                float y = i * 10 * mZoomValue;
                bool isLong = (i % 5) == 0;
                float length;
                if (isLong)
                {
                    length = 8;
                }
                else
                {
                    length = 5;
                }

                CreateRulerLine(y, length, Color.DarkRed);
            }
            for (int i = 1; i < 100; i++)
            {
                float y = -i * 10 * mZoomValue;
                bool isLong = (i % 5) == 0;
                float length;
                if (isLong)
                {
                    length = 8;
                }
                else
                {
                    length = 5;
                }

                CreateRulerLine(y, length, Color.DarkGreen);
            }
        }