Dwarrowdelf.TerrainGen.TerrainData.SaveTerrain C# (CSharp) Method

SaveTerrain() public method

public SaveTerrain ( string path, string name ) : void
path string
name string
return void
        public unsafe void SaveTerrain(string path, string name)
        {
            using (var stream = File.Create(path))
            {
                using (var bw = new BinaryWriter(stream, Encoding.Default, true))
                {
                    bw.Write(name);

                    bw.Write(this.Size.Width);
                    bw.Write(this.Size.Height);
                    bw.Write(this.Size.Depth);
                }

                fixed (TileData* v = this.m_tileGrid)
                {
                    byte* p = (byte*)v;
                    using (var memStream = new UnmanagedMemoryStream(p, this.Size.Volume * sizeof(TileData)))
                        memStream.CopyTo(stream);
                }

                fixed (byte* v = this.m_levelMap)
                {
                    byte* p = (byte*)v;
                    using (var memStream = new UnmanagedMemoryStream(p, this.Width * this.Height * sizeof(byte)))
                        memStream.CopyTo(stream);
                }
            }
        }