Dwarrowdelf.TerrainGen.DungeonTerrainGenerator.GenerateTerrain C# (CSharp) Method

GenerateTerrain() private method

private GenerateTerrain ( int seed ) : void
seed int
return void
        void GenerateTerrain(int seed)
        {
            Parallel.For(0, m_size.Height, y =>
                {
                    for (int x = 0; x < m_size.Width; ++x)
                    {
                        m_data.SetSurfaceLevel(x, y, m_size.Depth - 1);
                    }
                });
        }