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Drought
Entity
MovableEntity
getPath
Drought.Entity.MovableEntity.getPath C# (CSharp) Method
MovableEntity Class Documentation
Show file
Open project: kiniry-teaching/UCD
getPath()
public
method
public
getPath
( ) :
Path
return
Path
public Path getPath() { return path; }
MovableEntity
MovableEntity
addWater
checkForWater
checkStaticCollision
getOrientation
getPath
getPosition
hurt
isDead
isFullOfWater
move
rebuildRing
removeAllWater
render
renderInfoBox
setOrientation
setPath
setPosition
setSelected
suckTehWaterz
update
wait