void oFormActMain_OnCombatStart(bool isImport, CombatToggleEventArgs actionInfo)
{
if (ChromaReady == true && chk_enableEmnity.Checked && state != 3)
{
inCombat = true;
ActiveEnconter = actionInfo.encounter;
if (dpstickstart == true)
{
dpsloop.Stop();
dpstickstart = false;
dpsloop.Enabled = false;
}
if (state == 6)
{
skyWatcher.Enabled = false;
updateState("transition", btn_emnityCol.BackColor, btn_defaultCol.BackColor, true);
state = 6;
}
else if (state == 4)
{
updateState("transition", btn_emnityCol.BackColor, btn_defaultCol.BackColor, true);
state = 4;
}
else
{
updateState("transition", btn_emnityCol.BackColor, btn_defaultCol.BackColor, true);
state = 2;
}
}
}