private void chk_DPSLimit_CheckedChanged(object sender, EventArgs e)
{
if (chk_DPSLimit.Checked == false)
{
if (inCombat == true && chk_enableEmnity.Checked)
{
dpsloop.Stop();
dpstickstart = false;
dpsloop.Enabled = false;
updateState("static", btn_emnityCol.BackColor, btn_defaultCol.BackColor);
}
}
SaveSettings();
}