Choreoh.MainWindow.saveCommentButton_Clicked C# (CSharp) Method

saveCommentButton_Clicked() private method

private saveCommentButton_Clicked ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void
        private void saveCommentButton_Clicked(object sender, EventArgs e)
        {
            double handX = timelineMenuOpenedPosition.X;
            handX = handX + hand.ActualWidth / 2;

            blackBack.Visibility = Visibility.Collapsed;

            int pos = (int)((handPointX + waveform.getOffset()) / waveform.getPixelsPerSecond() * 30);
            Debug.WriteLine("THIS IS THE COMMENT THAT SHOULD BE SAVED: " + commentToSave + " That was the comment");
            Debug.WriteLine("THIS IS WHAT'S IN THE COMMENT BOX: " + commentBox.Text);
            routine.addComment(selectedSegment, commentBox.Text);
            if (selectedSegment == null) Debug.WriteLine("SELECTED SEGMENT WAS NULL! WHYYYYY?!");
            commentToSave = "";
            comment = "";
            annotating = false;
            commentBox.Text = "";
            commentBoxCanvas.Visibility = Visibility.Collapsed;
            renderComment(selectedSegment);
            waveform.deselectSegment();
            commentButtonCanvas.Visibility = Visibility.Collapsed;
            showAllSegments();

            Canvas.SetZIndex(segmentCanvas, oldDanceSegmentIndex);
            blackBack.Visibility = Visibility.Collapsed;
            commentBoxCanvas.Visibility = Visibility.Collapsed;
            commentBox.Text = "";
        }