public static void TestIsWhiteInCheck()
{
Piece[][] board = new Piece[8][]
{
new[] { o, o, o, o, o, o, o, o },
new[] { kw, o, o, o, o, o, o, qb },
new[] { pw, o, o, pb, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { kb, o, o, o, o, o, o, o }
};
ChessGame cb = new ChessGame(board, Player.White);
Assert.True(cb.IsInCheck(Player.White));
cb.ApplyMove(new Move(new Position(File.A, 7), new Position(File.A, 8), Player.White), true);
Assert.False(cb.IsInCheck(Player.White));
}