CapDemo.GUI.Add_New_Game.LoadGeneralSetting C# (CSharp) Method

LoadGeneralSetting() public method

public LoadGeneralSetting ( ) : void
return void
        public void LoadGeneralSetting()
        {
            List<Contest> ListContest;
            ListContest = ContestBL.GetAllSetup();
            if (ListContest != null)
            {
                for (int j = 0; j < ListContest.Count; j++)
                {
                    if (ListContest.ElementAt(j).IDContest == IdContest)
                    {
                        //General Setting
                        //gs.cmb_Competition.SelectedIndex =
                        gs.txt_ContestName.Text = ListContest.ElementAt(j).NameContest;
                        gs.txt_Bonus.Text = ListContest.ElementAt(j).Bonus.ToString();
                        gs.txt_NumStepFail.Text = ListContest.ElementAt(j).TimesFalse.ToString();
                        gs.txt_NumStepPass.Text = ListContest.ElementAt(j).TimesTrue.ToString();
                        if (ListContest.ElementAt(j).TimeShowQuestion == 0)
                        {
                            gs.txt_TimeQuestion.Text = "30";
                        }
                        else
                        {
                            gs.chk_Question.Checked = true;
                            gs.txt_TimeQuestion.Text = ListContest.ElementAt(j).TimeShowQuestion.ToString();
                        }

                        if (ListContest.ElementAt(j).TimeShowAnswer == 0)
                        {
                            gs.txt_TimeAnswer.Text = "5";
                        }
                        else
                        {
                            gs.chk_Answer.Checked = true;
                            gs.txt_TimeAnswer.Text = ListContest.ElementAt(j).TimeShowAnswer.ToString();
                        }
                    }
                }
            }
        }