CameraTools.PanneableCameraBehaviour.UpdatePanningWhileDragging C# (CSharp) Method

UpdatePanningWhileDragging() private method

private UpdatePanningWhileDragging ( Vector3 panDelta, Vector3 &position ) : void
panDelta UnityEngine.Vector3
position UnityEngine.Vector3
return void
        private void UpdatePanningWhileDragging(Vector3 panDelta, ref Vector3 position)
        {
            AABRectForOnScreenArea rect = new AABRectForOnScreenArea();
            rect.AdjustPanningDeltaMoveToFollowLimits(ref panDelta, levelLimitMin.position, levelLimitMax.position);
            panningVelocity.UpdateWhileDragging (panDelta);
            position += panDelta;
        }