CameraBuddy.Spectate.Situation.Buildings.IsInTurrent C# (CSharp) Method

IsInTurrent() public static method

public static IsInTurrent ( this pos, EntityManager team ) : bool
pos this
team EntityManager
return bool
        public static bool IsInTurrent(this Vector3 pos, EntityManager.UnitTeam team, params TurrentTier[] turrentTiers)
        {
            return pos.IsInTurrent(team, 0, turrentTiers);
        }
        //Is In Range of turrent

Same methods

Buildings::IsInTurrent ( this pos, EntityManager team, float extraRange ) : bool