public void SpawnNewTrainTest_badBlock()
{
Simulator_Accessor target = new Simulator_Accessor();
TrackBlock block = new TrackBlock();
block.Transponder = new Transponder("BLOCK", 0);
string name = "train";
target.SpawnNewTrain(block, name);
Assert.AreEqual(0, target.m_trainControllerList.Count);
}