private SetSimulationSpeedTest_lowerBound ( ) : void | ||
return | void |
public void SetSimulationSpeedTest_lowerBound()
{
Simulator_Accessor target = new Simulator_Accessor();
double scale = 1;
bool expected = true;
bool actual;
actual = target.SetSimulationSpeed(scale);
Assert.AreEqual(expected, actual);
Assert.AreEqual(scale, target.m_simulationScale);
}