CSharpGL.ZeroIndexBuffer.MapBufferRange C# (CSharp) Method

MapBufferRange() public method

Start to read/write buffer.

This will returns IntPtr.Zero as this buffer allocates no data in memory.

public MapBufferRange ( int offset, int length, MapBufferRangeAccess access, bool bind = true ) : IntPtr
offset int
length int
access MapBufferRangeAccess
bind bool
return System.IntPtr
        public override IntPtr MapBufferRange(int offset, int length, MapBufferRangeAccess access, bool bind = true)
        {
            return IntPtr.Zero;
        }