protected OnSizeChanged ( |
||
e | ||
return | void |
protected override void OnSizeChanged(EventArgs e)
{
base.OnSizeChanged(e);
RenderContext renderContext = this.renderContext;
if (renderContext != null)
{
renderContext.MakeCurrent();
renderContext.SetDimensions(this.Width, this.Height);
OpenGL.Viewport(0, 0, this.Width, this.Height);
if (this.designMode)
{
GLCanvasHelper.ResizeGL(this.Width, this.Height);
}
this.Invalidate();
}
}