CSharpGL.CameraHelper.GetLeft C# (CSharp) Method

GetLeft() public static method

Get left vector in world space.
public static GetLeft ( this camera ) : vec3
camera this
return vec3
        public static vec3 GetLeft(this IViewCamera camera)
        {
            vec3 back = camera.Position - camera.Target;
            vec3 result = back.cross(camera.UpVector);
            return result;
        }