private void textBox1_TextChanged(object sender, EventArgs e)
{
var Text = FilterTextBox.Text;
if (Text.Length > 0)
{
TextMatchFilter filter = new TextMatchFilter(GameListView, Text);
GameListView.UseFiltering = true;
GameListView.ModelFilter = filter;
//objectListView1.DefaultRenderer = new HighlightTextRenderer(filter);
}
else
{
GameListView.UseFiltering = false;
GameListView.ModelFilter = null;
//objectListView1.DefaultRenderer = new BaseRenderer();
}
GameListView.FullRowSelect = true;
GameListView.SelectedIndex = MathUtils.Clamp(GameListView.SelectedIndex, 0, GameListView.Items.Count - 1);
}