void objectListView1_Resize(object sender, EventArgs e)
{
ResetColumnsWidths();
bool Updated = false;
//ResetColumns();
var InitialWidth = GameListView.Width - 32;
var RestColumnWidth = GetColumnsWidth(TitleColumnSize);
TitleColumnSize.Width = InitialWidth - RestColumnWidth;
/*
if (GetColumnsWidth() > InitialWidth)
{
PathColumn.Width = PathColumn.MinimumWidth = 0;
}
*/
UpdateColumnsWidths();
}