CSPspEmu.Core.Gpu.State.GpuMatrix4x3Struct.WriteAt C# (CSharp) Method

WriteAt() private method

private WriteAt ( int Index, float Value ) : void
Index int
Value float
return void
        internal void WriteAt(int Index, float Value)
        {
            //if (Index < Indexes.Length)
            {
                fixed (float* ValuesPtr = Values)
                {
                    ValuesPtr[Indexes[Index]] = Value;
                }
            }
        }