CSPspEmu.Core.Gpu.State.GpuMatrix4x3Struct.Write C# (CSharp) Method

Write() private method

private Write ( float Value ) : void
Value float
return void
        internal void Write(float Value)
        {
            //if (Index < Indexes.Length)
            {
                fixed (float* ValuesPtr = Values)
                {
                    ValuesPtr[Indexes[Index++ % Indexes.Length]] = Value;
                }
            }
        }