public void OP_TRXSBW()
{
GpuState->TextureTransferState.SourceAddress.High8 = Params24 << 8;
GpuState->TextureTransferState.SourceLineWidth = (ushort)Extract(0, 16);
GpuState->TextureTransferState.SourceX = 0;
GpuState->TextureTransferState.SourceY = 0;
}