CEngineSharp_Server.World.Entities.Player.SendPlayerData C# (CSharp) Method

SendPlayerData() public method

public SendPlayerData ( ) : void
return void
        public void SendPlayerData()
        {
            Packet packet = new Packet(PacketType.PlayerDataPacket);
            packet.Message.Write(this.GetPlayerData());
            this.Connection.SendMessage(packet.Message, NetDeliveryMethod.ReliableOrdered, (int)ChannelTypes.WORLD);

            this.SendInventory();
            this.SendVitals();
        }