CEngineSharp_Server.World.Entities.Player.SendPlayerData C# (CSharp) Méthode

SendPlayerData() public méthode

public SendPlayerData ( ) : void
Résultat void
        public void SendPlayerData()
        {
            Packet packet = new Packet(PacketType.PlayerDataPacket);
            packet.Message.Write(this.GetPlayerData());
            this.Connection.SendMessage(packet.Message, NetDeliveryMethod.ReliableOrdered, (int)ChannelTypes.WORLD);

            this.SendInventory();
            this.SendVitals();
        }