CEngineSharp_Server.World.Content_Managers.NpcManager.LoadNpc C# (CSharp) Method

LoadNpc() public method

public LoadNpc ( string filePath ) : Npc
filePath string
return CEngineSharp_Server.World.Entities.Npc
        public Npc LoadNpc(string filePath)
        {
            var npc = new Npc() { Position = new Vector() };

            using (var fileStream = new FileStream(filePath, FileMode.Open))
            {
                using (var binaryReader = new BinaryReader(fileStream))
                {
                    npc.Name = binaryReader.ReadString();
                    npc.TextureNumber = binaryReader.ReadInt32();
                    npc.Position.X = binaryReader.ReadInt32();
                    npc.Position.Y = binaryReader.ReadInt32();

                    var statCount = binaryReader.ReadInt32();
                    for (int i = 0; i < statCount; i++)
                        npc.SetStat((Stats)i, binaryReader.ReadInt32());
                }
            }

            return npc;
        }