CEngineSharp_Client.World.Map.DrawPlayers C# (CSharp) Method

DrawPlayers() private method

private DrawPlayers ( RenderTarget window, int left, int top, int width, int height ) : void
window RenderTarget
left int
top int
width int
height int
return void
        private void DrawPlayers(RenderTarget window, int left, int top, int width, int height)
        {
            foreach (var player in ServiceLocator.WorldManager.PlayerManager.GetPlayers())
            {
                if (player.Position.X < left || player.Position.X > (left + width)) continue;
                if (player.Position.Y < top || player.Position.Y > (top + height)) continue;

                player.Draw(window);
            }
        }