CEngineSharp_Client.World.Entity.Player.GetInventoryItem C# (CSharp) Method

GetInventoryItem() public method

public GetInventoryItem ( int slotNum ) : Item
slotNum int
return Item
        public Item GetInventoryItem(int slotNum)
        {
            if (slotNum >= _inventory.Count || slotNum < 0)
                return null;

            return _inventory[slotNum];
        }

Same methods

Player::GetInventoryItem ( int invenX, int invenY ) : Item