CEngineSharp_Client.Graphics.TextureManager.GameTextureManager.LoadItemTextures C# (CSharp) Method

LoadItemTextures() private method

private LoadItemTextures ( ) : void
return void
        private void LoadItemTextures()
        {
            var dI = new DirectoryInfo(AppDomain.CurrentDomain.BaseDirectory + @"/Data/Graphics/Items/");

            foreach (var file in dI.GetFiles("*.png"))
            {
                _textures.Add("item" + file.Name.Remove(file.Name.Length - 4, 4), new Texture(file.FullName));
            }
        }