private void LoadCharacterTextures()
{
var dI = new DirectoryInfo(AppDomain.CurrentDomain.BaseDirectory + @"/Data/Graphics/Characters/");
foreach (var file in dI.GetFiles("*.png"))
{
_textures.Add("character" + file.Name.Remove(file.Name.Length - 4, 4), new Texture(file.FullName));
}
}