BulletCSharp.RayResultCallback.needsCollision C# (CSharp) Method

needsCollision() public method

public needsCollision ( SWIGTYPE_p_btBroadphaseProxy proxy0 ) : bool
proxy0 SWIGTYPE_p_btBroadphaseProxy
return bool
        public virtual bool needsCollision(SWIGTYPE_p_btBroadphaseProxy proxy0)
        {
            bool ret = BulletSoftBodyPINVOKE.RayResultCallback_needsCollision(swigCPtr, SWIGTYPE_p_btBroadphaseProxy.getCPtr(proxy0));
            return ret;
        }