Bricklayer.Client.Networking.NetworkManager.Join C# (CSharp) Method

Join() private method

Sends a message once connected to join a server officially.
private Join ( string host, int port ) : void
host string
port int
return void
        private void Join(string host, int port)
        {
            Client.Connect(new IPEndPoint(NetUtility.Resolve(host), port), EncodeMessage(new LoginMessage(Game.Username, "", Game.MyHue)));
        }