BnS_ACT_Plugin.Test.LogParse_BeforeLogLineRead.LogParse_LogRead_incomingdamage1_damage_knockdown C# (CSharp) Method

LogParse_LogRead_incomingdamage1_damage_knockdown() private method

private LogParse_LogRead_incomingdamage1_damage_knockdown ( ) : void
return void
        public void LogParse_LogRead_incomingdamage1_damage_knockdown()
        {
            string testLine = "15:11:33.635|FF|Assassin Guard received 287 damage and Knockdown from PLAYERNAME's Leg Sweep.";

            BNS_ACT_Plugin.LogParse.BeforeLogLineRead(false, new LogLineEventArgs(testLine, 0, DateTime.Now, "", false));

            Assert.AreEqual(dependency.CombatActions.Count, 1);
            Assert.AreEqual(dependency.CombatActions[0].Attacker, "PLAYERNAME");
            Assert.AreEqual(dependency.CombatActions[0].Critical, false);
            Assert.AreEqual(dependency.CombatActions[0].Damage.Number, 287);
            Assert.AreEqual(dependency.CombatActions[0].Special, "");
            Assert.AreEqual(dependency.CombatActions[0].SwingType, (int)SwingTypeEnum.NonMelee);
            Assert.AreEqual(dependency.CombatActions[0].theAttackType, "Leg Sweep");
            Assert.AreEqual(dependency.CombatActions[0].theDamageType, "");
            Assert.AreEqual(dependency.CombatActions[0].Time, DateTime.Parse("15:11:33.635"));
            Assert.AreEqual(dependency.CombatActions[0].TimeSorter, 100000);
            Assert.AreEqual(dependency.CombatActions[0].Victim, "Assassin Guard");
        }