BitCollectors.QfgCharacterEditor.WinUI.MainForm.SaveFile C# (CSharp) Method

SaveFile() private method

private SaveFile ( string filename ) : void
filename string
return void
        private void SaveFile(string filename)
        {
            _character.QfgGame = (QfgGames)cboQfgGames.SelectedItem;
            _character.QfgClass = (QfgClasses)cboCharacterClasses.SelectedItem;

            _character.EncodeToFile(filename);

            SetFilename(filename);

            MessageBox.Show("Character exported to file from " + _character.QfgGame.ToString(), "File Saved", MessageBoxButtons.OK, MessageBoxIcon.Information);
        }