private void SaveFile(string filename)
{
_character.QfgGame = (QfgGames)cboQfgGames.SelectedItem;
_character.QfgClass = (QfgClasses)cboCharacterClasses.SelectedItem;
_character.EncodeToFile(filename);
SetFilename(filename);
MessageBox.Show("Character exported to file from " + _character.QfgGame.ToString(), "File Saved", MessageBoxButtons.OK, MessageBoxIcon.Information);
}