BezierCurves.BezierCurve3D.GetApproximateLength C# (CSharp) Method

GetApproximateLength() public method

public GetApproximateLength ( ) : float
return float
        public float GetApproximateLength()
        {
            float length = 0;
            int subCurveSampling = (this.Sampling / (this.KeyPointsCount - 1)) + 1;
            for (int i = 0; i < this.KeyPointsCount - 1; i++)
            {
                length += BezierCurve3D.GetApproximateLengthOfCubicCurve(this.KeyPoints[i], this.KeyPoints[i + 1], subCurveSampling);
            }

            return length;
        }