BattleNet.ClientlessBot.InitializeGameData C# (CSharp) Method

InitializeGameData() public method

public InitializeGameData ( ) : void
return void
        public void InitializeGameData()
        {
            m_gameData.FullyEnteredGame = false;
            m_gameData.LastTeleport = 0;
            m_gameData.Experience = 0;
            m_gameData.Me = new Player();

            m_gameData.SkillLevels.Clear();
            m_gameData.ItemSkillLevels.Clear();
            m_gameData.Players.Clear();
            m_gameData.Npcs.Clear();
            m_gameData.Items.Clear();

            m_gameData.Inventory = new Container("Inventory", GameData.InventoryWidth, GameData.InventoryHeight);
            m_gameData.Stash = new Container("Stash", GameData.StashWidth, GameData.StashHeight);
            m_gameData.Cube = new Container("Cube", GameData.CubeWidth, GameData.CubeHeight);
            m_gameData.Belt = new Container("Belt", 4, 4);

            m_gameData.MalahId = 0;
            m_gameData.CurrentLife = 0;
            m_gameData.FirstNpcInfoPacket = true;
            m_gameData.AttacksSinceLastTeleport = 0;
            m_gameData.WeaponSet = 0;
            m_gameData.HasMerc = false;
        }